Dan Harris

Hello there! I'm

Dan Harris.

I'm a programmer who is passionate about developing games in both Unity and Unreal Engine.

I'm currently employed as a Software Engineer at Dovetail Games, working on some exciting projects in both Unreal Engine 4 & 5!



This site is now old, and is very much under construction



But, if you want to look at some old projects you can do so here.

About Me

Hi, I'm Dan Harris, a programmer who is passionate about designing and developing games in both Unity and Unreal Engine. As well as pretty much anything that I can program.

I am currently a final year student completing a Computer Science (integrated) Master's degree from Lancaster University, and expecting to graduate this summer with First-Class (Hons) degree (current average: 1:1).

As well as this, I am also a student researcher at the university, being the primary contributor and author of a paper recently submitted to an international conference (CHI 2022) - in collaboration with academics from Lancaster University and the Eindhoven University of Technology.

In my spare time I enjoy programming, developing and playing games, as well as hiking and being a hobbyist photographer.


On this site you will find an assortment of both games and other projects I have developed, in addition to my résumé.

Projects

Take a look at some of my old projects, including an assorment of games developed with Unity and Unreal Engine 4.

If you are looking for examples of projects completed as part of my university degree, please contact me directly as I am prohibited from sharing the code by the university.

Here are a few of the technologies I have worked with:

  • Unity | C# | XR Interaction Toolkit | AR Foundation
  • Unreal Engine 4 | C++ | Blueprints
  • HTML | CSS | JavaScript
  • Java
  • Python 3

VR Police Training Experience

Unity | C# | XR Interaction Toolkit

VR training experience cover image

A VR experience used to train officers within the Lancashire Constabulary on how conduct investigations and interact with digital devices. Focusing on accessibility and intuitiveness, quality code, and a designer friendly approach.

(WIP) Unreal Brawler Project

Unreal Engine 4 | C++ | Blueprints

Unreal brawler cover image

A third-person brawler game set in a Norse inspired futuristic world. Created in collaboration with a small team in Unreal Engine 4, with my focus being to develop the AI, animation, and UI systems.

3D Object Manipulation in AR (BSc Project)

Unity | C# | ARFoundation

Object manipulation cover image

This forms the basis for my BSc dissertation and subsequent (submitted) research paper. It includes a unique and novel interaction technique for 3D object manipulation in AR on mobile devices.

Unreal Engine 4 & C++ Course

Unreal Engine 4 | C++ | Blueprints

This is a showcase of some of the games I developed and techniques learned as part of the Unreal Engine C++ Developer course.

Unity RPG Combat Creator Course

Unity | C#

This is a showcase of some of the game I developed and techniques learned as part of the Unity RPG Core Combat Creator course.

Portfolio Website

JS | HTML | CSS

Portfolio website cover image

This website. An experiment into developing a website from scratch without using any web frameworks. Supporting the dynamic creation and population of project cards and descriptions using JSON files.

Résumé

If you want to find out more about me or my qualifications, then take a look at my CV, or download it as a pdf or a docx.